After capturing a few resource points and establishing your supply chain, switch focus to grabbing the majority of Victory Points on the map. Victory Points stack, so holding two will drain two enemy tickets every three seconds, for example. By default, each team starts with 500 tickets, although this can be raised in the settings to allow for longer games. If you hold a Victory Point, it will take one ticket from your enemy every three seconds. Victory Points, denoted by star icons on the map, are crucial for winning. If you can rush those higher-tier units before your opponents, you'll have a strong advantage that could push you to victory. The earlier you capture Fuel and build that supply, the faster you can construct buildings that allow you to train stronger units, including vehicles. You'll need Fuel to construct new buildings and train armored units, such as tanks, so you'll need a large supply throughout a game. Focus on Fuel stations firstĪt the start of a game, focus on capturing Fuel stations. Use cheap units early to rush capture points between your base and the center of the map, so that you can get a quick burst of resources. The more units you have, the more capture points you can control. You also want to make new units as quickly as possible in those opening minutes. Manpower generates steadily without capturing any resource points, but to generate Munitions and Fuel, you must capture their respective resource points. There are three resource types in Company of Heroes 3: Manpower, Munitions, and Fuel. Do not let them idle, as this will waste precious seconds and could give your opponents an early advantage. Immediately command this unit to capture nearby points on the map. When you start a Skirmish game in Company of Heroes 3, you will likely have a single unit. This gives you chance to queue the Retreat command before action resumes, so that your injured squads immediately fall back to headquarters when you unpause. Using Tactical Pause is also a great way to keep up with AI opponents before learning keybinds (which we'll touch on later in this guide).įor example, you can hit pause during combat and safely check the health of your various squads. While in Tactical Pause, you can queue commands for units and generally scope out the map, giving you chance to strategise and prepare before leaping into combat. In AI battles, you can hit the Spacebar to enter Tactical Pause, which stops all action while allowing you to still drag the camera around the map. When you're just starting out, we'd strongly recommend practicing in AI Skirmish battles first. Online players will often learn build orders, which are basically a sequence of optimal actions to take during each step of a match, which will help them play incredibly fast. If you're new to RTS games in general, the multiplayer components are usually highly competitive. Practice against AI before jumping into multiplayer
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